TickRate

TickRate

Mod

Tick different chunks/entities at different rates.

Client and server Game Mechanics

118 downloads
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TickRate 0.1.2

Changelog

  • Added client-side command /tick_indicator to show an overlay of entity/chunk TPS
  • Passenger entities now follow the tick rate of their root vehicle (the lowest entity they are riding).
  • The sky and weather now render according to the server's tick rate instead of the player
  • A few bug fixes

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Dependencies

Files

tickrate-0.1.2.jar(86.14 KiB) Primary Download

Project members

Ninjaking312

Member

Details

Licensed MIT
Published a month ago
Updated 15 days ago