VulkanMod

VulkanMod

Mod

Vulkan renderer mod for Minecraft.

Client Optimization

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This release is an hotfix for a bug regarding textures on 1.21.x version and another one affecting mainly Intel iGPUs chunk uploading and drawing.

Bugfixes

  • Fixed a bug regarding texture binding on Minecraft version 1.21.x
  • Fixed a bug affecting iGPUs (mainly Intel)

Compatibility

  • Fixed texture binding issues (e.g. JourneyMap)

This release fixes some critical issues, such as chunk corruption and crashes on window resizing. It also fixes some compatibility issues with The Bumblezone and Polytone mods.

Compatibility

  • Added matrix3f uniform
  • Fixed crash when using The Bumblezone mod
  • Fixed texture issues with Polytone

Bugfixes

  • Fixed chunk corruption on chunk loading
  • Fixed a crash when resizing window or toggling fullscreen

Compatibility

  • Fixed JourneyMap (1.21) crash on waypoint beacon rendering

This release fixes some critical bugs, improves memory usage and mod compatibility.

Perfomance

  • Reduced device memory usage (VRAM)

Compatibility

  • Fixed Debugify crash on Linux

Bugfixes

  • Fixed chunk rendering bug regarding quad index buffer
  • Fixed device memory leak on world reloading
  • Fixed video settings screen background rendering bug (1.21)

New release fixes JourneyMap compatibility on Minecraft 1.21 and also comes with small perfomance uplifts and some important bugfixes.

Perfomance

  • Slightly improved CPU performance
  • Small GPU performance improvement (5% at most)

Bugfixes

  • Fixed chunk not updating after going beyond RD and coming back
  • Added glint strength uniform
  • Added 32 bits quad index buffer for draw calls that use higher index count
  • Fix compressed vertex format precision bugs (e.g. fire Z-fighting)

Compatibility

  • Implemented FRAPI shader loading
  • Fixed JourneyMap 1.20.6+ compatibility
  • Prevent drawing when buffer builder and shader formats don't match to prevent visual bugs (e.g. BetterNether Firefly)

New release bringing Minecraft 1.21 support, some important bugfixes and compatibility improvements.

Perfomance

  • Minor GPU performance uplift thanks to fog function refactor

Bugfixes

  • Fixed builder errors leading to no chunk building
  • Fixed wrong biome tint
  • Fixed crash on texture filter update when image was not initialized
  • Fixed DEBUG_LINE_STRIP topology conversion

Compatibility

  • Added Fabric fluid sprite handler
  • Reverted vanilla chunk border renderer (F3 + G)

Bugfixes

  • Fixed rendering bug on 1.20.4 version (flipped viewport) when applying post effects (e.g. glowing effect)
  • Fixed LINES render type bug

Compatibility

  • Implemented DEBUG_LINES topology
  • Improved compatibility
  • Fixed hard crash on shader compilation when compiler errors occur

Project members

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Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated a month ago