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Changelog
Changes
- Changed the advanced barrier icon format to specify where the file is in relation to the /assets/<namespace>/barricade/icon/ folder.
- Added
barricade:grass_block
,barricade:horse
,barricade:iron_sword
,barricade:standing_steve
icons. - Renamed
barricade:player
icon tobarricade:steve
. - Adjusted placement conditions of each barrier item.
- Directional: Can be placed if an entity is inside it.
- Entity: Can be placed if none of the entities within it meet the condition.
- Advanced: Same as entity.
- Non creative players may now reach through barrier blocks that they don't collide with.
Bugfixes
- Fixed culling with directional barrier and advanced barrier faces.
- Fixed NeoForge seams fix hook not running on advanced barriers.
- Fixed placement contexts being inconsistent with the barrier at hand.
- Fixed barriers not turning invisible under certain circumstances when quick swapping items.
- Fixed larger entities bugging on the corners of horizontal barriers.
Files
barricade-neoforge-1.3.0+1.21.1.jar(158.15 KiB) Primary Download
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Details
Licensed MPL-2.0
Published 4 months ago
Updated a month ago