90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

1.3.0 (NeoForge 1.21.1)

Changelog

Changes

  • Changed the advanced barrier icon format to specify where the file is in relation to the /assets/<namespace>/barricade/icon/ folder.
  • Added barricade:grass_block, barricade:horse, barricade:iron_sword, barricade:standing_steve icons.
  • Renamed barricade:player icon to barricade:steve.
  • Adjusted placement conditions of each barrier item.
    • Directional: Can be placed if an entity is inside it.
    • Entity: Can be placed if none of the entities within it meet the condition.
    • Advanced: Same as entity.
  • Non creative players may now reach through barrier blocks that they don't collide with.

Bugfixes

  • Fixed culling with directional barrier and advanced barrier faces.
  • Fixed NeoForge seams fix hook not running on advanced barriers.
  • Fixed placement contexts being inconsistent with the barrier at hand.
  • Fixed barriers not turning invisible under certain circumstances when quick swapping items.
  • Fixed larger entities bugging on the corners of horizontal barriers.

Files

barricade-neoforge-1.3.0+1.21.1.jar(158.15 KiB) Primary Download

Project members

Mod Garden

Mod Garden

Organization

Pug

Member

Kneelawk

Member

Sylv

Member

UltrusBot

Member

Details

Licensed MPL-2.0
Published 4 months ago
Updated a month ago