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  • Added Spears to loot tables throughout the structures
  • Added Spears to the equipment of some trial spawner structures
  • Updated Ruined Town to have potentially a Zombie Horseman and/or a Skeleton Horseman
  • Updated Conduit Ruins to have better adaptation to the terrain around itself
  • Updated Conduit Ruins to be able to poke out of the water and its not as much buried in the ground anymore
  • Added Nautilus Armour in the Conduit Ruin and Trident Trial Monument Loot Table
  • Added Zautlius Jockeys to the Conduit ruin, Zautilus can also now naturally spawn there and drowned spawn rate is increased (only during the night due to how they spawn)
  • Added Zautilus Jockey trial spawner to the Trident Trial Monument, Replacing the previous Drowned Swarm trail spawner + some prespawned Zautilus Jockeys
  • Added Bogged Horsemen to the Toxic lair surface ruins
  • Added a few mob spawn locations to the Toxic Lair Surface ruins
  • Added Bogged Horsemen to the Witch Villa
  • Added Hogrider to the Piglin Camp, Piglin Camp Colony and Piglin Outstation
  • Added Netherite Spear Piglins to the Piglin Donjon
  • Added Skeleton Horseman to the Nether Keep bridges and Sealing Hall Bridges
  • Ruined the Bunker more
  • Added Hamel Jockeys to the Desert Ruins
  • Added mob spawn locations to the desert ruins outsides
  • Added Parches and Husk with spears to the Desert ruins
  • Added Stray Horseman to the Lone Citadel Bridges and Yards
  • Gave the pale garden slim window furniture after the residences complained enough in the gamelog
  • Fixed Log spam from Illager Camps

5.0.4 changelog

  • Fixed spruce tavern traders not giving a tavern chart
  • Fixed Aerial's Bane not being offered by secret librarian trades in the Lone Citadel
  • Fixed trial dungeon charts not being potentially offfered from Tavern Traders
  • Updated Traditional Chinese translation by 雪碧
  • Added new secret librarian trade for Soul Speed from a Piglin Donjon.
  • Added Wind Burst as a possible offer from the Lone Citadel secret librarian.
  • Added a secret librarian trade in the Ancient City to receive Swift Sneak. Unlike others, this requires the DnT Ancient City Overhaul datapack, hinted by it's new advancement added.
  • Added new advancement for causing a Netherite wearing Piglin in the Donjon to rethink their life choices. (Hint: Gold)
  • Added a hidden advancement for if the player ever encounters a non-Survival enchant. Said advancement details all about these non-Survival enchantments.
  • Photosynthesis enchant is no longer compatible with Infinity, but the enchantment now activates in any light level of 9 or higher (same as crop growth). This includes block light.
  • Antidote now prevents damage from the Wither effect, and this will drain the armor's durability over time. This is on top of it's effect involving Poison.
  • Ghasted is now properly mutex with Aerial's Bane and Might. Neither of these enchants actually worked with Ghasted, but the mutex now makes that clear.
  • Added Traditional Chinese translation by 雪碧
  • Updated Italian translation by Opliz
  • Updated Simplified Chinese translation by SasakiAkari
  • Finally fixed a long standing bug where the tavern trader / secret librarian you traded with sometimes wouldn't receive their extra trades.
  • Fixed missing translation string in en_us file involving Charts unfolding in the wrong dimension.
  • Fixed a bug that would potentially cause enchanted books with certain non-survival Enchants to be applicable together.
  • Fixed a bug causing the Wither Coated enchantment to pass it's effects onto offhanded projectiles.
  • Fixed the Toxic Lair loot table potentially giving impossibly enchanted items
  • Fixed a missing appearance of Aerial's Bane in some Lone Citadel loot tables

DnT v5.0.2

  • Made Tavern Cartographer HUNGRY again (wont work on existing cartographer, here is a command to fix it: /data merge entity (facing villager that needs to be fixed) {CanPickUpLoot:1b} )
  • Made Illager Manors way more rare since they dont share the structure set with Woodland Mansions again
  • Shrines cant branch off again, could lead to v5 shrines with only 4 rooms but thats better than 15 rooms :)
  • Copper is finally conductive :)
  • Following enchants now work on Tridents:
    • Wither Coated
    • Illagers Bane
    • Spitefull
  • Harnesses now maintain properties such as renaming and custom enchantments when redyed on the crafting table.
  • Removed an erroneous function in the Lone Citadel’s boss vault loot table that was causing illegally enchanted Crossbows
  • Updated Vietnamese translation by Kyo
  • Updated German translation by Reispfannenfresser
  • Fixed Mangrove Witchhut Chart not working
  • Updated Nether Keep Loot Tables to be more in line with the rest of the Nether Skeleton Structures

Project members

NovaWostra

Owner

Konci

Member

MiziraGamez

Member

Whity

Member

Details

Licensed ARR
Published 3 years ago
Updated a month ago